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A map maker for roleplaying games

Draw the map of a manor, a crypt or a village: rooms in two moves, doors, furniture, trees, graves. Mark what is secret, then download the players’ copy to show them.

Drag to draw a room: the walls go up by themselves.
Wexley LodgeDrawing roomDining roomKitchenHallLibraryBedroomWexley LodgeKeeper’s copy: what is in red is secretN07.5 m1 square = 1.5 m

Keeper’s copy: secret things are in red. Switch to the “Players” copy for the map to show them.

How it works

A map on a grid

Each square is 1.5 metres in a building, 3 metres underground and 10 metres outdoors. Drag the “Room” tool to draw a room: the walls go up by themselves. Then paint the ground: doors and windows in the walls, water, grass, roads and paths.

Objects to place

Beds, bookcases, fireplaces, sarcophagi, wells, houses, churches, boats: pick an object, click on the map, turn it with R. The “Select” tool moves it, makes it larger or removes it.

What the players mustn’t see

A secret door, a hidden room, an object or a name marked secret show in red on the keeper’s copy and vanish from the players’ copy. Download both: one for you, one for the table.

Going further

Run the whole game with Grimoire

These tools are pieces of Grimoire, the keeper’s companion: the story scene by scene, the players’ sheets on their phones, the dice, combat and an ambiance screen for the table.